Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/The Genesis Project/The Genesis Project_Data/Managed' Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/The Genesis Project/MonoBleedingEdge/etc' Initialize engine version: 2020.3.8f1 (507919d4fff5) [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/The Genesis Project/The Genesis Project_Data/UnitySubsystems GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: Intel(R) HD Graphics 505 (ID=0x5a84) Vendor: VRAM: 4008 MB Driver: 30.0.101.1340 Begin MonoManager ReloadAssembly - Completed reload, in 0.759 seconds Shader 'Custom/litHSV2': fallback shader 'litHSVShader' not found D3D11 device created for Microsoft Media Foundation video decoding. Initializing input. New input system (experimental) initialized XInput1_3.dll not found. Trying XInput9_1_0.dll instead... Input initialized. Initialized touch support. UnloadTime: 1.566800 ms Mirror: adding Network[Early/Late]Update to Unity... Steam started with: The Genesis Project, v0.5.0-8 (Build 8699945) Setting up 2 worker threads for Enlighten. Thread -> id: 2a68 -> priority: 1 Thread -> id: 33f4 -> priority: 1 Rich presence state switched from None to InMenu: Ok Unloading 9 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 39.479700 ms Couldn't create a Convex Mesh from source mesh "default" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 6721. Total: 18.416400 ms (FindLiveObjects: 1.408400 ms CreateObjectMapping: 0.942700 ms MarkObjects: 15.828300 ms DeleteObjects: 0.235300 ms) Rich presence state switched from InMenu to InMenu: Ok Rich presence state switched from InMenu to InMenu: Ok Unloading 7 Unused Serialized files (Serialized files now loaded: 24) UnloadTime: 58.377900 ms Couldn't create a Convex Mesh from source mesh "default" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. KcpTransport initialized! NetworkManager created singleton (ForScene) Mirror | mirror-networking.com | discord.gg/N9QVxbM Unloading 252 unused Assets to reduce memory usage. Loaded Objects now: 9608. Total: 24.645200 ms (FindLiveObjects: 3.152400 ms CreateObjectMapping: 1.641600 ms MarkObjects: 19.054400 ms DeleteObjects: 0.795000 ms) Server started listening I am the server, so I will save the players I am the client, so I listen to my server Connection complete Player joining The referenced script on this Behaviour (Game Object 'HealthCube') is missing! The referenced script on this Behaviour (Game Object 'Grist') is missing! The referenced script on this Behaviour (Game Object 'Build Grist') is missing! The referenced script on this Behaviour (Game Object 'Grist1') is missing! The referenced script on this Behaviour (Game Object 'Grist2') is missing! The referenced script on this Behaviour (Game Object 'Grist3') is missing! The referenced script on this Behaviour (Game Object 'Grist4') is missing! The referenced script on this Behaviour (Game Object 'Grist5') is missing! Player 0 doesn't have a save, creating new one New player joined: 0 (Host) Enabling movement, planet not existing PlayerController.OnStartLocalPlayer() Local player started Can not play a disabled audio source isButton: True, getDirectoryInsteadOfFile: False, directory C:/Program Files (x86)/Steam/steamapps/common/The Genesis Project/The Genesis Project_Data/StreamingAssets/Houses/Ugh_dirk.bds exists: False Disabled player 0 (Host)! Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source isButton: True, getDirectoryInsteadOfFile: False, directory C:/Program Files (x86)/Steam/steamapps/common/The Genesis Project/The Genesis Project_Data/StreamingAssets/Houses/Ugh_dirk.bds exists: False Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source Could not find item with code l4uNchF2! Could not find item with code l4uNchF2! Could not find item with code BstMovie! Could not find item with code l4uNchF2! Can't remove NetworkIdentity (Script) because NetworkTransform (Script), NetworkTransform (Script), NetworkTransform (Script), StatusEffects (Script), StatusEffects (Script) depends on it Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! Can not play a disabled audio source Can not play a disabled audio source [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! isButton: True, getDirectoryInsteadOfFile: False, directory C:/Program Files (x86)/Steam/steamapps/common/The Genesis Project/The Genesis Project_Data/StreamingAssets/Houses/Ugh_dirk.bds exists: False [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! Can't remove NetworkIdentity (Script) because NetworkTransform (Script), NetworkTransform (Script), NetworkTransform (Script), StatusEffects (Script), StatusEffects (Script) depends on it Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! Can not play a disabled audio source NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ItemObject.PutDown (WorldArea area, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, Mirror.NetworkConnection owner) [0x00021] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Item.PutDownLocal (WorldArea area, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, System.Boolean asOwner) [0x0001c] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at HouseBuilder.SelectItem (Item toSpawn) [0x0002b] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Menu+<>c__DisplayClass38_0.b__0 () [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in <5cc25053aa0f4d99931f7cc70036a8bb>:0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in <5cc25053aa0f4d99931f7cc70036a8bb>:0 at UnityEngine.UI.Button.Press () [0x0001c] in <3f6aaf8d213b482fb6ca7cee03c8e107>:0 at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00009] in <3f6aaf8d213b482fb6ca7cee03c8e107>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in <3f6aaf8d213b482fb6ca7cee03c8e107>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006c] in <3f6aaf8d213b482fb6ca7cee03c8e107>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.StandaloneInputModule:ReleaseMouse(PointerEventData, GameObject) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() UnityEngine.EventSystems.StandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ItemObject.PutDown (WorldArea area, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, Mirror.NetworkConnection owner) [0x00021] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Item.PutDownLocal (WorldArea area, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, System.Boolean asOwner) [0x0001c] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at HouseBuilder.SelectItem (Item toSpawn) [0x0002b] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Menu+<>c__DisplayClass38_0.b__0 () [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in <5cc25053aa0f4d99931f7cc70036a8bb>:0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in <5cc25053aa0f4d99931f7cc70036a8bb>:0 at UnityEngine.UI.Button.Press () [0x0001c] in <3f6aaf8d213b482fb6ca7cee03c8e107>:0 at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00009] in <3f6aaf8d213b482fb6ca7cee03c8e107>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in <3f6aaf8d213b482fb6ca7cee03c8e107>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006c] in <3f6aaf8d213b482fb6ca7cee03c8e107>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.StandaloneInputModule:ReleaseMouse(PointerEventData, GameObject) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() UnityEngine.EventSystems.StandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ItemObject.PutDown (WorldArea area, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, Mirror.NetworkConnection owner) [0x00021] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Item.PutDownLocal (WorldArea area, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, System.Boolean asOwner) [0x0001c] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at HouseBuilder.SelectItem (Item toSpawn) [0x0002b] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Menu+<>c__DisplayClass38_0.b__0 () [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in <5cc25053aa0f4d99931f7cc70036a8bb>:0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in <5cc25053aa0f4d99931f7cc70036a8bb>:0 at UnityEngine.UI.Button.Press () [0x0001c] in <3f6aaf8d213b482fb6ca7cee03c8e107>:0 at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00009] in <3f6aaf8d213b482fb6ca7cee03c8e107>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in <3f6aaf8d213b482fb6ca7cee03c8e107>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006c] in <3f6aaf8d213b482fb6ca7cee03c8e107>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.StandaloneInputModule:ReleaseMouse(PointerEventData, GameObject) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() UnityEngine.EventSystems.StandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ItemObject.PutDown (WorldArea area, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, Mirror.NetworkConnection owner) [0x00021] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Item.PutDownLocal (WorldArea area, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, System.Boolean asOwner) [0x0001c] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at HouseBuilder.SelectItem (Item toSpawn) [0x0002b] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Menu+<>c__DisplayClass38_0.b__0 () [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in <5cc25053aa0f4d99931f7cc70036a8bb>:0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in <5cc25053aa0f4d99931f7cc70036a8bb>:0 at UnityEngine.UI.Button.Press () [0x0001c] in <3f6aaf8d213b482fb6ca7cee03c8e107>:0 at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00009] in <3f6aaf8d213b482fb6ca7cee03c8e107>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in <3f6aaf8d213b482fb6ca7cee03c8e107>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006c] in <3f6aaf8d213b482fb6ca7cee03c8e107>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.StandaloneInputModule:ReleaseMouse(PointerEventData, GameObject) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() UnityEngine.EventSystems.StandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() Can not play a disabled audio source Can not play a disabled audio source [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! Can not play a disabled audio source [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! Can not play a disabled audio source Can not play a disabled audio source [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source Can not play a disabled audio source [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! [Physics.PhysX] TriangleMesh::loadFromDesc: desc.isValid() failed! Can not play a disabled audio source Can not play a disabled audio source NullReferenceException while executing 'performed' callbacks of 'UI/Pause Menu[/Keyboard/escape]' NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Focus () [0x00047] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at BuildExploreSwitcher.SwitchToExplore () [0x0007b] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at KeyboardControl.TogglePauseMenu (UnityEngine.InputSystem.InputAction+CallbackContext context) [0x0002f] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at UnityEngine.InputSystem.Utilities.DelegateHelpers.InvokeCallbacksSafe[TValue] (UnityEngine.InputSystem.Utilities.InlinedArray`1[System.Action`1[TValue]]& callbacks, TValue argument, System.String callbackName, System.Object context) [0x0001b] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe(InlinedArray`1&, CallbackContext, String, Object) UnityEngine.InputSystem.InputActionState:CallActionListeners(Int32, InputActionMap, InputActionPhase, InlinedArray`1&, String) UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal(Int32, TriggerState*, InputActionPhase, TriggerState&) UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction(InputActionPhase, TriggerState&, InputActionPhase) UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction(TriggerState&, Int32) UnityEngine.InputSystem.InputActionState:ProcessControlStateChange(Int32, Int32, Int32, Double, InputEventPtr) UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged(InputControl, Double, InputEventPtr, Int64) UnityEngine.InputSystem.InputManager:FireStateChangeNotifications(Int32, Double, InputEvent*) UnityEngine.InputSystem.InputManager:UpdateState(InputDevice, InputUpdateType, Void*, UInt32, UInt32, Double, InputEventPtr) UnityEngine.InputSystem.InputManager:UpdateState(InputDevice, InputEvent*, InputUpdateType) UnityEngine.InputSystem.InputManager:OnUpdate(InputUpdateType, InputEventBuffer&) UnityEngine.InputSystem.LowLevel.<>c__DisplayClass7_0:b__0(NativeInputUpdateType, NativeInputEventBuffer*) UnityEngineInternal.Input.NativeInputSystem:NotifyUpdate(NativeInputUpdateType, IntPtr) NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (WorldRegion newRegion) [0x000d0] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.SetRegion (UnityEngine.Vector3 position) [0x00014] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Update () [0x00030] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 Shutting down netcode, NetworkServer.active: True, NetworkClient.active: True Disabled player 0 (Host)! Shutting down client. NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.get_layer(UnityEngine.GameObject) at Visibility.Get (UnityEngine.GameObject gameObject) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Visibility.Set (UnityEngine.GameObject gameObject, System.Boolean value) [0x00000] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetSelfVisible (System.Boolean value) [0x00020] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at WorldRegion.SetVisible (System.Boolean value) [0x00008] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at RegionChild.Unfocus () [0x00032] in <5b9837e067cb4f3899c3a235a4d36eeb>:0 at Player.OnDestroy () [0x0005e] in <5b9837e067cb4f3899c3a235a4d36eeb>:0